Gnarled Scarhide
Enchantment Creature — Minotaur
Deutsch: Narbenbalg-Krüppel
Einschätzung
- Commander-Rang
- #19.455 von rund 30.000
- Sieht man selten, obere 65 %
- Preis
- 0,33 €
- Cardmarket
- Seltenheit
- Ungewöhnlich
- JOU 72
Regeltext
Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.)
This creature can't block.
Enchanted creature gets +2/+1 and can't block.
2 / 1
Formate
- Commander erlaubt
- Standard nicht dabei
- Pioneer erlaubt
- Modern erlaubt
- Legacy erlaubt
- Vintage erlaubt
- Pauper nicht dabei
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Fertige PDF-Datei in echten 63 × 88 mm mit Schnittmarken, 9 Karten pro A4-Seite. Zum Testen eines Decks, bevor man die Karte kauft.
Combos mit dieser Karte
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Sethron, Hurloon General+Cloudstone Curio+Ragemonger+Gnarled Scarhide
Infinite creature ETB, Infinite creature LTB, Infinite storm count, Infinite creature tokens
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Sethron, Hurloon General+Cloudstone Curio+Gnarled Scarhide+Phyrexian Altar
Infinite death triggers, Infinite creature ETB, Infinite creature LTB, Infinite creature sacrifice triggers, Infinite storm count
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Tatsunari, Toad Rider+Carnival of Souls+Cloudstone Curio+Hateful Eidolon+Gnarled Scarhide
Infinite creature ETB, Infinite lifegain triggers, Infinite lifeloss, Infinite creature LTB, Infinite storm count
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Tatsunari, Toad Rider+Carnival of Souls+Cloudstone Curio+Dockside Chef+Gnarled Scarhide
Infinite creature ETB, Infinite lifegain triggers, Infinite lifeloss, Infinite creature LTB, Infinite storm count
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Ashiok's Reaper+Mortuary+Phyrexian Altar+Gnarled Scarhide
Infinite death triggers, Infinite draw triggers, Infinite creature ETB, Infinite creature LTB, Infinite creature sacrifice triggers, Infinite storm count
Daten von Commander Spellbook
Offizielle Rulings 8
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On the stack, a spell with bestow is either a creature spell or an Aura spell. It's never both, although it's an enchantment spell in either case.
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Unlike other Aura spells, an Aura spell with bestow isn't countered if its target is illegal as it begins to resolve. Rather, the effect making it an Aura spell ends, it loses enchant creature, it returns to being an enchantment creature spell, and it resolves and enters the battlefield as an enchantment creature.
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Unlike other Auras, an Aura with bestow isn't put into its owner's graveyard if it becomes unattached. Rather, the effect making it an Aura ends, it loses enchant creature, and it remains on the battlefield as an enchantment creature. It can attack (and its abilities can be activated, if it has any) on the turn it becomes unattached if it's been under your control continuously, even as an Aura, since your most recent turn began.
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If a permanent with bestow enters the battlefield by any method other than being cast, it will be an enchantment creature. You can't choose to pay the bestow cost and have it become an Aura.
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Auras attached to a creature don't become tapped when the creature becomes tapped. Except in some rare cases, an Aura with bestow remains untapped when it becomes unattached and becomes a creature.
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You still control the Aura, even if it's enchanting a creature controlled by another player.
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If the enchanted creature leaves the battlefield, the Aura stops being an Aura and remains on the battlefield. Control of that permanent doesn't change; you'll control the resulting enchantment creature.
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Similarly, if you cast an Aura spell with bestow targeting a creature controlled by another player, and that creature is an illegal target when the spell tries to resolve, it will finish resolving as an enchantment creature spell. It will enter the battlefield under your control.
