Academic Dispute
Instant
Deutsch: Akademischer Disput
Einschätzung
- Commander-Rang
- #18.027 von rund 30.000
- Sieht man selten, obere 60 %
- Preis
- 0,22 €
- Cardmarket
- Seltenheit
- Ungewöhnlich
- STX 91
Regeltext
Target creature blocks this turn if able. You may have it gain reach until end of turn.
Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
"I'll show you original research, you hack!"
Formate
- Commander erlaubt
- Standard nicht dabei
- Pioneer erlaubt
- Modern erlaubt
- Legacy erlaubt
- Vintage erlaubt
- Pauper nicht dabei
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Offizielle Rulings 7
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The creature blocks only if it's able to do so as the declare blockers step begins. If, at that time, the creature is tapped, it's affected by a spell or ability that says it can't block, or no creatures are attacking its controller or a planeswalker controlled by that player, then it doesn't block. If there's a cost associated with having the creature block, the player isn't forced to pay that cost. If that cost isn't paid, the creature won't block.
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The controller of the creature chooses which attacking creature that creature blocks.
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You choose whether you want the creature to gain reach until end of turn as Academic Dispute resolves.
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If a card is brought into the game from outside the game, it will stay in the game until it ends or until its owner leaves the game, whichever comes first.
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If you bring a card into the game from outside the game in a Constructed tournament (or a Constructed game played under tournament conditions), you may select only a card from your sideboard. In casual Constructed games, the card comes from your collection.
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If you bring a card into the game from outside the game in a Sealed Deck or Booster Draft event, you may select only a card that is in the card pool that you built your deck from.
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If instructed to learn, you may do nothing. Discarding a card and putting a Lesson card into your hand are both optional.
