Song of Freyalise
Enchantment — Saga
Deutsch: Freyalises Lied
Einschätzung
- Commander-Rang
- #4.680 von rund 30.000
- Kommt gelegentlich vor, obere 16 %
- Preis
- 0,50 €
- Cardmarket
- Seltenheit
- Ungewöhnlich
- DOM 179
Regeltext
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Until your next turn, creatures you control gain ": Add one mana of any color."
III — Put a +1/+1 counter on each creature you control. Those creatures gain vigilance, trample, and indestructible until end of turn.
Formate
- Commander erlaubt
- Standard nicht dabei
- Pioneer erlaubt
- Modern erlaubt
- Legacy erlaubt
- Vintage erlaubt
- Pauper nicht dabei
Als Proxy drucken
Fertige PDF-Datei in echten 63 × 88 mm mit Schnittmarken, 9 Karten pro A4-Seite. Zum Testen eines Decks, bevor man die Karte kauft.
Preise über alle Drucke 2
Jeder Strich ist ein Druck. Der helle Strich ist der mittlere Preis (0,70 €).
Gedruckt zwischen 2018 und 2021, in 2 Ausgaben.
Combos mit dieser Karte
-
Kinnan, Bonder Prodigy+Song of Freyalise+Horseshoe Crab
Infinite colored mana
-
Kinnan, Bonder Prodigy+Pili-Pala+Song of Freyalise
Infinite colored mana
-
Kinnan, Bonder Prodigy+Leech Bonder+Song of Freyalise
Infinite colored mana, Return most creature cards from your graveyard onto the battlefield
-
Song of Freyalise+Freed from the Real+Leyline of Abundance
Infinite green mana, Infinite +1/+1 counters on creatures you control
-
Song of Freyalise+Nyxbloom Ancient+Horseshoe Crab
Infinite colored mana
-
Leyline of Abundance+Song of Freyalise+Horseshoe Crab
Infinite +1/+1 counters on creatures you control, Infinite green mana
Daten von Commander Spellbook
Offizielle Rulings 8
-
Each of Song of Freyalise’s chapter abilities affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn won’t gain abilities or get a +1/+1 counter.
-
As a Saga enters the battlefield, its controller puts a lore counter on it. As your precombat main phase begins (immediately after your draw step), you put another lore counter on each Saga you control. Putting a lore counter on a Saga in either of these ways doesn’t use the stack.
-
Each symbol on the left of a Saga’s text box represents a chapter ability. A chapter ability is a triggered ability that triggers when a lore counter that is put on the Saga causes the number of lore counters on the Saga to become equal to or greater than the ability’s chapter number. Chapter abilities are put onto the stack and may be responded to.
-
A chapter ability doesn’t trigger if a lore counter is put on a Saga that already had a number of lore counters greater than or equal to that chapter’s number. For example, the third lore counter put on a Saga causes the III chapter ability to trigger, but I and II won’t trigger again.
-
Once a chapter ability has triggered, the ability on the stack won’t be affected if the Saga gains or loses counters, or if it leaves the battlefield.
-
If multiple chapter abilities trigger at the same time, their controller puts them on the stack in any order. If any of them require targets, those targets are chosen as you put the abilities on the stack, before any of those abilities resolve.
-
If counters are removed from a Saga, the appropriate chapter abilities will trigger again when the Saga receives lore counters. Removing lore counters won’t cause a previous chapter ability to trigger.
-
Once the number of lore counters on a Saga is greater than or equal to the greatest number among its chapter abilities—in the Dominaria set, this is always three—the Saga’s controller sacrifices it as soon as its chapter ability has left the stack, most likely by resolving or being countered. This state-based action doesn’t use the stack.
Alle Drucke 2
Derselbe Kartentext, unterschiedliche Preise. Der günstigste ist markiert.
-
PLST
2021
0,70 €
-
hier
DOM
2018
0,50 €
