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Havi, the All-Father

Havi, the All-Father

Legendary Creature — God Warrior

Deutsch: Havi der Allvater

Einschätzung

Commander-Rang
#8.248 von rund 30.000
Kommt gelegentlich vor, obere 27 %
Preis
ab 0,30 €
Cardmarket, günstigster Druck
Seltenheit
Selten
ACR 237

Regeltext

Havi has indestructible as long as there are four or more historic cards in your graveyard. (Artifacts, legendaries, and Sagas are historic.)

Sage Project — Whenever Havi or another legendary creature you control dies, return target legendary creature card with lesser mana value from your graveyard to the battlefield tapped.

6 / 6

Formate

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Preise über alle Drucke 2

günstigster 0,30 € ACR 2024
teuerster 0,72 € ACR 2024

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Combos mit dieser Karte

Daten von Commander Spellbook

Offizielle Rulings 9

  1. Damage dealt to creatures remains on those creatures until the cleanup step or until an effect removes that damage. If Havi loses indestructible (probably because one or more historic cards in your graveyard left your graveyard) after having been dealt lethal damage earlier in the turn, it will die.

  2. If Havi and another legendary creature you control die at the same time, Havi's last ability will trigger for each of them.

  3. Use the mana value of the legendary creature that died as it last existed on the battlefield to determine what may be targeted with Havi's last ability.

  4. If a permanent or a card in a graveyard has in its mana cost, X is 0 for the purpose of determining its mana value.

  5. In the rare case where a legendary creature becomes a copy of another legendary creature with greater mana value (for example, if Sakashima the Impostor is a copy of a legendary creature with mana value 5 or greater), then when that creature dies, if it's still a legendary creature card in your graveyard, Havi's last ability will be able to target it.

  6. A card, spell, or permanent is historic if it has the legendary supertype, the artifact card type, or the Saga subtype. Having two of those qualities doesn't make an object more historic than another or provide an additional bonus—an object either is historic or it isn't.

  7. Some abilities trigger "whenever you cast a historic spell." Such an ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered.

  8. An ability that triggers "whenever you cast a historic spell" doesn't trigger if a historic card is put onto the battlefield without being cast.

  9. Lands are never cast, so abilities that trigger "whenever you cast a historic spell" won't trigger if you play a legendary land. They also won't trigger if a card on the battlefield transforms into a card with the legendary supertype, the artifact card type, or the Saga subtype.

Zur Karte

Illustration
Daniel Correia
Set
Assassin's Creed (ACR)
Erschienen
05.07.2024
Nachschlagen
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Alle Drucke 3

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