Expropriate
Sorcery
Deutsch: Zwangsenteignung
Einschätzung
- Commander-Rang
- #2.504 von rund 30.000
- Kommt gelegentlich vor, obere 8,3 %
- Preis
- 16,80 €
- Cardmarket
- Seltenheit
- Sagenhaft
- SPG 66
Regeltext
Council's dilemma — Starting with you, each player votes for time or money. For each time vote, take an extra turn after this one. For each money vote, choose a permanent owned by the voter and gain control of it. Exile Expropriate.
Even those who think they have nothing have something left to lose.
Formate
- Commander erlaubt
- Standard nicht dabei
- Pioneer nicht dabei
- Modern nicht dabei
- Legacy erlaubt
- Vintage erlaubt
- Pauper nicht dabei
Als Proxy drucken
Fertige PDF-Datei in echten 63 × 88 mm mit Schnittmarken, 9 Karten pro A4-Seite. Zum Testen eines Decks, bevor man die Karte kauft.
Preise über alle Drucke 3
Jeder Strich ist ein Druck. Der helle Strich ist der mittlere Preis (11,83 €).
Gedruckt zwischen 2016 und 2026, in 5 Ausgaben.
Combos mit dieser Karte
-
Infinite turns, Lock
-
Taigam, Master Opportunist+Clockspinning+Expropriate
Infinite turns, Lock
-
The Tenth Doctor+Taigam, Master Opportunist+Expropriate+Self-Suspending Instant or Sorcery
Infinite turns, Lock
-
God-Eternal Kefnet+Scroll Rack+Expropriate
Infinite turns, Lock
-
God-Eternal Kefnet+Jace, the Mind Sculptor+Expropriate
Infinite turns, Lock
-
Fire Lord Azula+Narset's Reversal+Vedalken Orrery+Expropriate
Infinite turns, Lock
Daten von Commander Spellbook
Offizielle Rulings 10
-
Votes are cast in turn order, and each player will know the votes of players who voted beforehand.
-
Each player must vote for one of the available options. They can't abstain.
-
No player votes until Expropriate resolves. Any responses to the spell must be made without knowing the outcome of the vote.
-
You must vote for one of the available options. You can't abstain.
-
If a creature with an enters-the-battlefield council's dilemma ability leaves the battlefield before that ability resolves, players can still vote for any option that would put +1/+1 counters on that creature, even though—or perhaps especially because—those votes won't generate an effect.
-
Unlike the will of the council cards from the original Conspiracy set, where a majority of votes determined what happened, each vote made for a council's dilemma card adds to the ultimate effect.
-
Players can't do anything between voting and finishing the resolution of the spell or ability that included the vote.
-
No player votes until the spell or ability resolves. Any responses to that spell or ability must be made without knowing the outcome of the vote.
-
The effects of each council's dilemma ability happen in the stated order. First the vote occurs, then the first effect, and finally the second effect.
-
Because the votes are made in turn order, each player will know the votes of players who voted beforehand.
Alle Drucke 5
Derselbe Kartentext, unterschiedliche Preise. Der günstigste ist markiert.
-
SLD
2026
–
-
hier
SPG
2024
16,80 €
-
günstigster
PLST
2019
11,49 €
-
PZ2
2016
–
-
CN2
2016
11,83 €
