Bludgeon Brawl
Enchantment
Deutsch: Prügelei mit Knüppeln
Einschätzung
- Commander-Rang
- #19.721 von rund 30.000
- Sieht man selten, obere 66 %
- Preis
- 0,30 €
- Cardmarket
- Seltenheit
- Selten
- NPH 80
Regeltext
Each noncreature, non-Equipment artifact is an Equipment with equip and "Equipped creature gets +X/+0," where X is that artifact's mana value.
Formate
- Commander erlaubt
- Standard nicht dabei
- Pioneer nicht dabei
- Modern erlaubt
- Legacy erlaubt
- Vintage erlaubt
- Pauper nicht dabei
Als Proxy drucken
Fertige PDF-Datei in echten 63 × 88 mm mit Schnittmarken, 9 Karten pro A4-Seite. Zum Testen eines Decks, bevor man die Karte kauft.
Combos mit dieser Karte
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Vulshok Battlemaster+Mycosynth Lattice+Bludgeon Brawl+Fumble
Gain control of all noncreature permanents
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Crackdown Construct+Bludgeon Brawl+Noncreature Artifact Castable for
Infinitely large creature until end of turn
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Barret, Avalanche Leader+Bludgeon Brawl+Peregrin Took
Infinite creature ETB, Infinite creature tokens, Draw the game, Infinite card draw, Infinite draw triggers, Infinite Food tokens
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Vulshok Battlemaster+Mycosynth Lattice+Bludgeon Brawl+Murderous Spoils
Gain control of all noncreature permanents
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Bludgeon Brawl+Cephalid Illusionist+Seat of the Synod
Infinite self-mill
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Bludgeon Brawl+Cephalid Illusionist+Great Furnace
Infinite self-mill
Daten von Commander Spellbook
Offizielle Rulings 4
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The affected artifacts retain their other types and abilities.
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An Equipment that’s also a creature can’t be equipped to anything.
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If an artifact affected by Bludgeon Brawl later becomes a creature, Bludgeon Brawl’s effect no longer applies to it. That artifact will stop being an Equipment and become unattached from any creature it was attached to; it will remain on the battlefield. The same thing if Bludgeon Brawl leaves the battlefield.
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While Bludgeon Brawl is on the battlefield, an Aura enchantment that somehow becomes an artifact in addition to its other types will also become an Equipment. Any of its abilities that refer to either “enchanted creature” or “equipped creature” refer to the creature it’s currently attached to. It can be attached to other creatures using its equip ability. If you try to attach the Aura Equipment to a creature it can’t legally be attached to, it remains where it is. If the creature it’s attached to becomes an illegal permanent for it to enchant, the Aura Equipment will be put into its owner’s graveyard as a state-based action.
