Cradle Clearcutter
Artifact Creature — Golem
Deutsch: Rodungsmaschine
Einschätzung
- Commander-Rang
- #8.456 von rund 30.000
- Kommt gelegentlich vor, obere 28 %
- Preis
- 0,19 €
- Cardmarket
- Seltenheit
- Ungewöhnlich
- BRO 198
Regeltext
Prototype — 1/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)
: Add an amount of equal to this creature's power.
3 / 6
A thousand years of growth, harvested in minutes.
Formate
- Commander erlaubt
- Standard nicht dabei
- Pioneer erlaubt
- Modern erlaubt
- Legacy erlaubt
- Vintage erlaubt
- Pauper nicht dabei
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Combos mit dieser Karte
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Staff of Domination+Cradle Clearcutter
Infinite card draw, Infinite draw triggers, Infinite lifegain, Infinite lifegain triggers, Infinite untap of creatures you control, Infinite mana creatures you control can produce, Infinite green mana
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Umbral Mantle+Cradle Clearcutter
Infinite green mana, Infinitely large creature until end of turn, Infinite untap of creatures you control, Infinite mana creatures you control can produce
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Cradle Clearcutter+Voltaic Construct
Infinite green mana, Infinite untap of artifact creatures you control
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Sword of the Paruns+Cradle Clearcutter
Infinite mana creatures you control can produce, Infinite untap of creatures you control, Infinite green mana
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Temur Sabertooth+Hyrax Tower Scout+Cradle Clearcutter
Infinite creature ETB, Infinite creature LTB, Infinite mana creatures you control can produce, Infinite storm count, Infinite untap of creatures you control, Infinite blinking of some creatures, Infinite green mana
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Kogla, the Titan Ape+Hyrax Tower Scout+Cradle Clearcutter
Infinite creature LTB, Infinite creature ETB, Infinite storm count, Infinite untap of creatures you control, Infinite mana creatures you control can produce, Infinite green mana
Daten von Commander Spellbook
Offizielle Rulings 7
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A prototype card is a colorless card in every zone except the stack or the battlefield, as well as while on the stack or the battlefield if not cast as a prototyped spell. Ignore its alternative characteristics in those cases. For example, while it's in your graveyard, Blitz Automaton is a colorless creature card with mana value 7. It can't be the target of Recommission, a spell that targets an artifact or creature card with mana value 3 or less in your graveyard.
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When cast as a prototyped spell, that spell has the mana cost, power, and toughness characteristics shown in its colored, secondary text box rather than the normal values of those characteristics. Its color and mana value are determined by that mana cost. The permanent that spell becomes as it resolves has the same characteristics. If the spell leaves the stack in any other way, or the permanent it becomes leaves the battlefield, it immediately resumes using its normal characteristics.
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Regardless of how it was cast, a prototype card always has the same name, abilities, types, and so on. Only the mana cost, mana value, color, power, and toughness change depending on whether the card was cast as a prototyped spell.
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The prototype ability functions in any zone that the spell could be cast from. For example, if an effect allows you to cast artifact spells from your graveyard, you could cast a prototyped Blitz Automaton from your graveyard.
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Casting a prototyped spell isn't the same as casting it for an alternative cost, and an alternative cost may be applied to a spell cast this way. For example, if an effect allows you to cast an artifact card without paying its mana cost, you could either cast Blitz Automaton normally, or as a prototyped spell.
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When casting a prototyped spell, use only its prototype characteristics to determine whether it's legal to cast it. For example, if Blitz Automaton is exiled with the last ability of Chandra, Dressed to Kill, you would be able to cast it for (because it's a red spell), even though you wouldn't be able to cast it as a colorless spell for its normal cost.
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If an effect copies a prototyped spell, that copy (as well as the token it becomes on the battlefield) will have the same characteristics as the prototyped spell. Similarly, if an effect creates a token that's a copy of a prototyped permanent or causes another permanent to become a copy of it, the copy would have the same characteristics as the prototyped permanent.
