Eternity Vessel
Artifact
Deutsch: Ewigkeitsbewahrung
Einschätzung
- Commander-Rang
- #9.802 von rund 30.000
- Kommt gelegentlich vor, obere 33 %
- Preis
- 5,42 €
- Cardmarket
- Seltenheit
- Sagenhaft
- ZEN 200
Regeltext
This artifact enters with X charge counters on it, where X is your life total.
Landfall — Whenever a land you control enters, you may have your life total become the number of charge counters on this artifact.
Formate
- Commander erlaubt
- Standard nicht dabei
- Pioneer nicht dabei
- Modern erlaubt
- Legacy erlaubt
- Vintage erlaubt
- Pauper nicht dabei
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Combos mit dieser Karte
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Eternity Vessel+Darksteel Reactor+Resourceful Defense
Win the game
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All Will Be One+Eternity Vessel
Near-infinite damage to one opponent, Target opponent loses the game
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Eternity Vessel+Magistrate's Scepter+Resourceful Defense
Lock, Near-infinite turns
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Darksteel Reactor+Dismantle+Eternity Vessel
Win the game
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Darksteel Reactor+Eternity Vessel+Cyberdrive Awakener+The Ozolith
Win the game
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Eternity Vessel+Darksteel Reactor+Donatello, Mutant Mechanic
Win the game
Daten von Commander Spellbook
Offizielle Rulings 6
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A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.
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A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land.
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Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.).
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In a Two-Headed Giant game, your life total is the same as your team's life total, so Eternity Vessel enters with a number of charge counters on it equal to your team's life total. When its landfall ability resolves, it causes its controller to lose or gain the appropriate amount of life, and the team's life total is adjusted by the amount of life the player gains or loses as a result of this ability. Suppose Eternity Vessel has 15 charge counters on it when its landfall ability resolves, and its controller's team has 11 life. That player's life total is 11, which becomes 15, for a net gain of 4 life. The team's life total becomes 15.
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Eternity Vessel's landfall ability cares only about how many charge counters are on it, not what its controller's life total was as it entered. The number of charge counters may be changed by other spells and abilities.
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For your life total to become the number of charge counters on Eternity Vessel, you actually gain or lose the necessary amount of life. For example, if your life total is 4 when Eternity Vessel's landfall ability resolves and Eternity Vessel has 12 charge counters on it, the ability will cause you to gain 8 life. Other cards that interact with life gain or life loss will interact with this effect accordingly.
Alle Drucke 4
Derselbe Kartentext, unterschiedliche Preise. Der günstigste ist markiert.
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SLZ
2026
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SLZ
2026
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SLZ
2026
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hier
ZEN
2009
5,42 €
