King Macar, the Gold-Cursed
Legendary Creature — Human Noble
Deutsch: König Makar der Goldverfluchte
Einschätzung
- Commander-Rang
- #10.963 von rund 30.000
- Sieht man selten, obere 37 %
- Preis
- 0,74 €
- Cardmarket
- Seltenheit
- Selten
- JOU 74
Regeltext
Inspired — Whenever King Macar becomes untapped, you may exile target creature. If you do, create a Gold token. (It's an artifact with "Sacrifice this token: Add one mana of any color.")
2 / 3
Formate
- Commander erlaubt
- Standard nicht dabei
- Pioneer erlaubt
- Modern erlaubt
- Legacy erlaubt
- Vintage erlaubt
- Pauper nicht dabei
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Combos mit dieser Karte
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King Macar, the Gold-Cursed+Clock of Omens+Silverskin Armor
Exile all creatures that enter the battlefield under an opponent's control, Near-infinite colored mana
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Phenax, God of Deception+Freed from the Real+King Macar, the Gold-Cursed
Exile all creatures opponents control, Near-infinite mill, Near-infinite self-mill
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King Macar, the Gold-Cursed+Honor-Worn Shaku+Patriar's Seal+Clock of Omens
Exile all creatures opponents control, Exile all creatures that enter the battlefield under an opponent's control
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Phenax, God of Deception+Pemmin's Aura+King Macar, the Gold-Cursed
Exile all creatures opponents control, Near-infinite mill, Near-infinite self-mill
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King Macar, the Gold-Cursed+Aura of Dominion
Exile all creatures opponents control, Exile any creature that enters under an opponents control, Lock
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King Macar, the Gold-Cursed+Relic of Legends+Freed from the Real
Exile all creatures opponents control, Exile any creature that enters under an opponents control, Lock
Daten von Commander Spellbook
Offizielle Rulings 5
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The player who controlled King Macar when its ability triggered will control the artifact token, not the player who controlled the creature that was exiled.
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Inspired abilities trigger no matter how the creature becomes untapped: by the turn-based action at the beginning of the untap step or by a spell or ability.
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If an inspired ability triggers during your untap step, the ability will be put on the stack at the beginning of your upkeep. If the ability creates one or more token creatures, those creatures won't be able to attack that turn (unless they gain haste).
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Inspired abilities don't trigger when the creature enters the battlefield.
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If the inspired ability includes an optional cost, you decide whether to pay that cost as the ability resolves. You can do this even if the creature leaves the battlefield in response to the ability.
