Wizard Class
Enchantment — Class
Deutsch: Klasse der Magier
Einschätzung
- Commander-Rang
- #635 von rund 30.000
- Regelmäßig im Einsatz, obere 2,1 %
- Preis
- 1,80 €
- Cardmarket
- Seltenheit
- Ungewöhnlich
- AFR 81
Regeltext
(Gain the next level as a sorcery to add its ability.)
You have no maximum hand size.
: Level 2
When this Class becomes level 2, draw two cards.
: Level 3
Whenever you draw a card, put a +1/+1 counter on target creature you control.
Formate
- Commander erlaubt
- Standard nicht dabei
- Pioneer erlaubt
- Modern erlaubt
- Legacy erlaubt
- Vintage erlaubt
- Pauper nicht dabei
Als Proxy drucken
Fertige PDF-Datei in echten 63 × 88 mm mit Schnittmarken, 9 Karten pro A4-Seite. Zum Testen eines Decks, bevor man die Karte kauft.
Preise über alle Drucke 3
Jeder Strich ist ein Druck. Der helle Strich ist der mittlere Preis (2,13 €).
Gedruckt zwischen 2021 und 2024, in 3 Ausgaben.
Combos mit dieser Karte
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Infinite card draw, Infinite draw triggers, Near-infinite +1/+1 counters on a creature
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Pensive Professor+Wizard Class
Infinite card draw, Infinite draw triggers, Near-infinite +1/+1 counters on a creature
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Benthic Biomancer+Wizard Class
Infinite draw triggers, Infinite looting, Infinite self-discard triggers, Near-infinite +1/+1 counters on a creature
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Wizard Class+Curiosity+Walking Ballista
Infinite card draw, Infinite draw triggers, Near-infinite damage
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Mindless Automaton+Wizard Class+Teferi's Ageless Insight
Infinite card draw, Infinite draw triggers
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Wizard Class+Curiosity+Triskelion
Infinite card draw, Infinite draw triggers, Near-infinite damage
Daten von Commander Spellbook
Offizielle Rulings 7
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Each Class has five abilities. The three in the major sections of its text box are class abilities. Class abilities can be static, activated, or triggered abilities. The other two are level abilities, one activated ability to advance the Class to level 2 and another to advance the Class to level 3.
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Each Class starts with only the first of three class abilities. As the first level ability resolves, the Class becomes level 2 and gains the second class ability. As the second level ability resolves, the Class becomes level 3 and gains the third class ability.
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Gaining a level won't remove abilities that a Class had at a previous level.
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Gaining a level is a normal activated ability. It uses the stack and can be responded to.
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You can't activate the first level ability of a Class unless that Class is level 1. Similarly, you can't activate the second level ability of a Class unless that Class is level 2.
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You can multiclass or even control multiple Class enchantments of the same class. Each Class permanent tracks its own level separately.
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Some Class cards have an effect that increases when more are under your control. For example, if you have multiple Barbarian Class cards, you roll that many additional dice and ignore that many of the lowest rolls.
Alle Drucke 3
Derselbe Kartentext, unterschiedliche Preise. Der günstigste ist markiert.
-
BLC
2024
2,39 €
-
PLST
2022
2,13 €
-
hier
AFR
2021
1,79 €
