Wandering Mage
Creature — Human Cleric Wizard
Deutsch: Reisender Magus
Einschätzung
- Commander-Rang
- #31.206 von rund 30.000
- Sieht man selten, obere 100 %
- Preis
- 1,03 €
- Cardmarket
- Seltenheit
- Selten
- ALL 111
Regeltext
, Pay 1 life: Prevent the next 2 damage that would be dealt to target creature this turn.
: Prevent the next 1 damage that would be dealt to target Cleric or Wizard creature this turn.
, Put a -1/-1 counter on a creature you control: Prevent the next 2 damage that would be dealt to target player or planeswalker this turn.
Formate
- Commander erlaubt
- Standard nicht dabei
- Pioneer nicht dabei
- Modern nicht dabei
- Legacy erlaubt
- Vintage erlaubt
- Pauper nicht dabei
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Combos mit dieser Karte
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Wandering Mage+Morselhoarder+Doubling Season
Infinite colored mana, Prevent all damage that would be dealt to you and creatures you control, Lock
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Yidaro, Wandering Monster+Grinning Ignus+Agatha's Soul Cauldron+Zameck Guildmage
Infinite card draw, Near-infinite creature ETB, Infinite draw triggers, Near-infinite self-discard triggers, Near-infinite creature LTB
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Yidaro, Wandering Monster+Grinning Ignus+Agatha's Soul Cauldron+Combine Guildmage
Infinite card draw, Near-infinite creature ETB, Infinite draw triggers, Near-infinite self-discard triggers, Near-infinite creature LTB
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Wandering Mage+Morselhoarder+Pir, Imaginative Rascal
Infinite colored mana, Prevent all damage that would be dealt to you and creatures you control, Lock
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Wandering Mage+Morselhoarder+Winding Constrictor
Infinite colored mana, Prevent all damage that would be dealt to you and creatures you control, Lock
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Wandering Mage+Morselhoarder+Vorinclex, Monstrous Raider
Infinite colored mana, Prevent all damage that would be dealt to you and creatures you control, Lock
Daten von Commander Spellbook
Offizielle Rulings 2
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The second ability checks that the targeted creature is a Cleric or Wizard only at the time the ability is activated and at the time it resolves. It doesn’t check at the time the damage is actually prevented.
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If you activate Wandering Mage’s third ability, you put the -1/-1 counter on a creature you control as a cost. That means it happens when you activate the ability, not when it resolves. If paying the cost causes the only creature you control to have 0 toughness, it’s put into the graveyard before you can pay the cost again.
Alle Drucke 2
Derselbe Kartentext, unterschiedliche Preise. Der günstigste ist markiert.
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ME3
2009
–
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hier
ALL
1996
1,03 €
